Brian’s CV

Brian Glass
443 Huff Creek Trail, Amherst, VA 24521        1513 Edenhurst Ave., Cary, NC 27513
434.946.7027   brianglass74@gmail.com
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Career Summary
Certified Scrum Master and Project Manager with a background in Art Direction and Graphic Design with over 18 years experience in software development as well as print and e-media. Skilled in creating quality products on limited budgets. Proven ability to support multiple projects while meeting time-critical deadlines.

Key Competencies
• Multi-Project Supervision
• Outsourcing management
• Team Building
• Multimedia Branding and Concept Direction
• Liaising Between Executives and Development Levels

Skills
• Development Methodology: Agile, Waterfall, Kanban
• Software: Adobe Creative Suite, MS Office, MS Project, Maya, Unity for iOS and Android development
• Additional Tools: Jira, DevSuite Project Management Tool, Hansoft Project Management Tool, Perforce, Confluence, Visio

Professional Experience

TRC Family Entertainment, Ltd June 2013 – September 2014
Scrum Master and Art Producer

• Published Titles: Waggle Pop! (iOS mobile), Wishingtooth Wishmaker (iOS and Android tablet), The Wishingtooth Storybook Adventure (iOS and Android tablet), Wiggle Saves the Circus (iOS and Android tablet)
• Organized 20 member art department, consisting of animators, environment artists, character artists, concept artists, and technical artists, into a company-wide service provider, using Kanban as the primary methodology for delivering on time.
• Managed and prioritized production schedule for Art, Marketing, Video, and Writing Departments, consistently hitting milestone and sprint deliverables.
• Assisted Art Director in departmental art reviews and interviewing potential hires.
• Entered and oversaw Jira tickets from creation to completion for all art tasks.
• Tracked and distributed meeting action items and impacts to development schedule.
• Compiled daily walkthrough reports and weekly status reports for company-wide distribution.
• Created departmental process documentation.

TRC Family Entertainment, Ltd. 4/2012 – 6/2013
Scrum Master and Associate Producer

• Managed the Scrum process (including, but not limited to, milestone and sprint planning, helping teams with story point estimations, daily standups, backlog grooming, removing impediments, and retrospectives) and provided training for the entire studio, comprising 6+ multi-disciplinary teams, resulting in continually increased productivity and iteration via Agile development.
• Created accurate project metrics that were maintained by the teams to include sprint burndowns, and costs per story point.
• Encouraged and enabled adjustments and adaptations by all teams based on retrospectives.
• Negotiated contracts with outsource agencies, monitoring their progress, and providing feedback.
• Analyzed statistical data to pinpoint shortfalls to adjust resources and scope.
• Strategized with CTO and CCO to establish and adhere to deliverable project milestones.
• Lead company-wide meetings of 80+ employees.
• Spearheaded development post-mortems, giving voice to the development team for executive review.
• Organized and facilitated bimonthly sprint reviews between key stakeholders and teams.
• Prepared production reports for quarterly board level reviews.
• Developed and presented company production schedules to CEO.
• Worked closely with QA department to prioritize and track bugs.
• Identified development and localization needs, performing due diligence with potential partners.

CCP Games | White Wolf Publishing 6/1996-12/2011
Art Director and Senior Graphic Designer

• Art Direction/Graphic Design credits in over 100 print products. Lead role in creating and
maintaining the visual integrity of Exalted, one of White Wolf’s best selling tabletop game lines.
• Managed outsource artwork pipeline: Negotiated with and hired artists to create art and graphics to fit the needs of the products. Reviewed sketches and provided feedback. Supervised art integration into the final products. Managed contracts and pay schedules to ensure payment in a timely manner.
• Approved items produced by vendors for merchandise and licensing.
• Designed book covers and interiors for numerous in-house and external company publications.
• Created design elements for print products, e-publishing, and web using Adobe Creative Suite.
• Collaborated with authors and editors to create evocative descriptions and successfully integrated executive level feedback into final products to promote artist creativity.
• Implemented new technologies to advance the company’s electronic publishing division.
• Created ad placements in computer and game-related magazines, PoP displays, promotional brochures, posters, and animated web banners.

Senior Quality Assurance Lead and Playtest Coordinator
• Published AAA Titles: EVE: Online Apocrypha (3/09), EVE: Online Incarna (6/11)
• Scrum Master in an Agile-based environment.
• Managed two five-member multi-disciplinary teams’ daily progress.
• Organized and facilitated the recruitment of testers in-house and in CCP’s international offices for pre-alpha playtests of the PC MMO World of Darkness and the console-based DUST514 FPS.
• Collaborated with designers and programmers to identify and resolve potential obstacles.
• Overall quality gatekeeper and decision maker on completion of team features.
• Worked closely with programmers and content designers to correct bugs or issues that occurred.
• Trained and mentored QA members in best practices.
• Liaised between departments to identify and resolve production obstacles, presented testing feedback and problem-solved.
• Streamlined and managed level design smoketests.
• Built a positive and fun work atmosphere.
• Created walkthrough and regression testing process documentation.

Freelance Graphic Design and Art Direction 2001-Present
• Outsource art management and layout and design for the following clients: By Night Studios, CCP Games, Drivethrurpg.com, ICv2.com, Margaret Weis Productions, Onyx Path Publishing, and Pelgrane Press, Ltd.

Achievements and Awards
2014 Professional Scrum Master Certification (PSM I)
2014 Scrum Fundamentals Certification
2013 Guest Lecturer at the University of Malta
2011 MMORPG.com’s Game of the Year — EVE Online (Incarna expansion)
2009 MMORPG.com’s Game of the Year — EVE Online (Apocrypha expansion)
2009 Silver ENnie award — The Art of Exalted
2006 ENnie Honourable Mention for Best Production Values — Exalted
2006 Inquest Gamer Fan Award for Best CCG Expansion — Vampire: The Eternal Struggle (3rd edition) CCG

Education
James Madison University
Bachelor of Business Administration, Marketing
Awarded 5/96